Justin Gaither Issue #53, September 1998 When you have a slow modem and want faster transfer rates, data compression with this program is the answer. Once upon a time there was a frustrated engineer who needed a faster way to remotely display X clients on his home PC. He had a new daughter, and very much ...
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A First Look at KDE Programming
David Sweet Issue #52, August 1998 Mr. Sweet teaches us how to write an application for the KDE desktop—for the experienced GUI programmer. The stated goal of the K Desktop Environment, KDE, is to provide a free, user-friendly desktop for Linux/UNIX systems. The project’s participants began by providing a window manager (kwm/kpanel) and a file manager (kfm) and retrofitting popular ...
Read More »YODL or Yet Oneother Document Language
Karel Kubat Issue #43, November 1997 Would you like to publish the texts you write in more than one format—PostScript for printing, plain ASCII for e-mail, and HTML for the a web page? YODL could be just the language you need. I wrote the first version of YODL in late 1995 and early 1996, as a general document language for ...
Read More »Sound Through the PC-Speaker
Paul Dunne Issue #43, November 1997 Here’s how to get sound to your speakers using a driver instead of a sound card. Linux supports most of the popular sound cards. If you don’t have a sound card, you can still get a degree of sound support from the humble speaker that came with your PC. In this article, I will ...
Read More »PostScript, The Forgotten Art of Programming
Hans de Vreught Issue #42, October 1997 A tutorial for beginners is presented on writing PostScript files to display data. The Alparon research group at Delft University of Technology aims to improve automated speech processing systems for information retrieval and information storing dialogues. The current focus is on dialogue management for a research project of Openbaar Vervoer Reisinformatie. The company ...
Read More »Programming with the XForms Library part 3
Thor Sigvaldason Issue #41, September 1997 Part 3 shows us the means to give our game simulator a more professional appearance and to add a few goodies. In the first two articles of this series, we learned how to install XForms and began building an application (a game theory simulator). In this final article, we spruce up our program and ...
Read More »Consistent Keyboard Configuration
John F. Bunch Issue #38, June 1997 Eliminate inconsistent behavior from your keyboard by following the instructions in this article. One of the convenient features of Linux is that the keyboard can be completely reconfigured to suit personal tastes. This feature can be a blessing or a curse when keys do not perform the same actions in all applications, but ...
Read More »Safely Running Programs as root
Phil Hughes Issue #37, May 1997 Every time you are running as root, you are taking a chance. With a little programming, you can decrease the need to be root and make your life a little safer. This article is more about ending a bad habit than serious programming. How many of you regularly become root to do some routine ...
Read More »Tcl/Tk with C for Image Processing
Siome K. Goldenstein Issue #37, May 1997 See how to use a mix of Tcl, Tk, and C to make image manipulation both easy and efficient. To start an implementation in C from scratch for an image processing (or manipulation) program is a difficult task. It is necessary not only to develop an internal data structure, but also to write ...
Read More »Somebody Still Uses Assembly Language?
Richard Sevenich Issue #36, April 1997 Assembly language is a wonderful tool for teaching about how computers work. Professor Sevenich explains how it is used at WSU. In the core program for our computer science curricula we offer two assembly language courses as elements in that part of our sequence providing hardware emphasis. Although the students do learn to program ...
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